Research projects

Here are all the research projects conducted by the Persuasives Technology Lab. You can learn more about our approach by visiting the page about the lab.

Ongoing

  • Collaborative Practices for Novices to Learn Programming (CAPS)
    This research focuses on studying the different collaborative situations or interactions that can create pedagogically rich learning experiences for novices to learn programming. We are particulaly interested in understanding an …
  • Body Image and Body Awareness (OCEAN)
    The main objective of this project is to understand whether the use of wearables produces changes in the individuals’ body image and perception. As there is a growing debate in …
  • Multiparty Privacy Conflicts (MPCs)
    Internet users share ever-increasingly multimedia content online (i.e. photos and videos). Most of the shared contents are co-owned data depicting more than one user (e.g., group photos). Sharing co-owned multimedia …
  • Persuasive Agencies for Self-Reflection
    For people experiencing health crises, there are often long periods where they need to take care of themselves between consultations. For certain groups, maintaining healthy routines can be crucial to …
  • Behavior-Change Technology to Support Job Seekers
    This research aims at supporting job seekers through the unemployment spell. We are designing and testing technological interventions in the following areas: a. job search; b. interview training; c. self-presentation.  …
  • Behavior-Change Technology and Physical Activity
    The main objective of this project is to study human motivation through the lens of Self-Determination theory. We aim at developing design guidelines to inform the development of apps and …

 

Finished

  • Project Checksum
    In often cases software companies or independent developers distribute the binary files of their software using sources different than the original website. This creates a risk of making the original …
  • Life Changing Events
    Life-changing events (or LCEs) can alter a person’s status quo and threaten well-being. Previous research investigated distinct LCEs, where participants already used technology routinely. This paper reports the results of …