{"id":993,"date":"2023-08-23T20:46:20","date_gmt":"2023-08-23T18:46:20","guid":{"rendered":"https:\/\/wp.unil.ch\/aail\/?page_id=993"},"modified":"2024-03-17T21:01:14","modified_gmt":"2024-03-17T20:01:14","slug":"yonah-bole","status":"publish","type":"page","link":"https:\/\/wp.unil.ch\/aail\/research-assistant-position\/members\/yonah-bole\/","title":{"rendered":""},"content":{"rendered":"\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"500\" height=\"500\" src=\"https:\/\/wp.unil.ch\/aail\/files\/2023\/11\/Square-500x500-Yonah.png\" alt=\"Yonah BOLE\" class=\"wp-image-1086\" srcset=\"https:\/\/wp.unil.ch\/aail\/files\/2023\/11\/Square-500x500-Yonah.png 500w, https:\/\/wp.unil.ch\/aail\/files\/2023\/11\/Square-500x500-Yonah-300x300.png 300w, https:\/\/wp.unil.ch\/aail\/files\/2023\/11\/Square-500x500-Yonah-150x150.png 150w\" sizes=\"auto, (max-width: 500px) 100vw, 500px\" \/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<div style=\"height:81px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n\n<h5 class=\"wp-block-heading\">Hello, I am <\/h5>\n\n\n\n<h1 class=\"wp-block-heading\">Yonah B\u00f4le<\/h1>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n\n<div style=\"height:81px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<div style=\"height:0px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h5 class=\"wp-block-heading\"><em>Graduated in 2024 with thesis titled<\/em>:<\/h5>\n\n\n\n<p class=\"has-text-align-left\">Workflow Efficiency in Game Development: Exploring How Integrating Generative Artificial Intelligence, Specifically Stable Diffusion, Into Game Development Pipelines Can Enhance Efficiency, Creativity, and Innovation.\u00a0<\/p>\n\n\n\n<h6 class=\"wp-block-heading\">Internship Thesis at <a href=\"https:\/\/www.ubisoft.com\/en-us\/\" data-type=\"link\" data-id=\"https:\/\/www.ubisoft.com\/en-us\/\">Ubisoft<\/a><\/h6>\n\n\n\n<div style=\"height:81px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n<\/div>\n<\/div>\n\n\n\n<p>After graduating from a Bachelor in Management at HEC Lausanne, I embarked on a transformative journey that led me to my passion for game design. So I joined a master in <strong>Information Systems and Digital Information<\/strong>&nbsp;to gain technical coding skills.<\/p>\n\n\n\n<p>I am now pursuing my passion as a&nbsp;<strong>Technical Artist<\/strong>&nbsp;trainee at&nbsp;<a href=\"https:\/\/www.ubisoft.com\/fr-fr\/\">Ubisoft<\/a> Annecy. Within this role, my focus centers on the exploration of generative AI for 2D images, focusing on diffusion models such as&nbsp;<a href=\"https:\/\/huggingface.co\/stabilityai\/stable-diffusion-xl-base-1.0\">Stable Diffusion<\/a>&nbsp;and how these new technologies can enhance game development pipelines.&nbsp;The goal of my&nbsp;<strong>thesis&nbsp;<\/strong>is to document diverse use cases and applications of diffusion models within the video game industry. I hope that this documentation can guide others towards a deeper comprehension of the mechanisms under the \u201cblack box\u201d that is generative AI, and that I can find ways to utilise this technology as an efficient production tool.<\/p>\n\n\n\n<p>I am truly excited to call Annecy my home now. It&#8217;s incredibly convenient to indulge in stand-up paddling on the lake, go hiking to the next rock climbing spot in the nearby mountains, and enjoy skiing during the winter season, all just a stone&#8217;s throw away. Being here makes it easy to blend my love for the outdoors into everyday life, which adds such a great balance to my journey.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hello, I am Yonah B\u00f4le Graduated in 2024 with thesis titled: Workflow Efficiency in Game Development: Exploring How Integrating Generative &hellip; <\/p>\n","protected":false},"author":1002616,"featured_media":0,"parent":164,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"_seopress_robots_primary_cat":"","_seopress_titles_title":"","_seopress_titles_desc":"","_seopress_robots_index":"","footnotes":""},"class_list":["post-993","page","type-page","status-publish"],"_links":{"self":[{"href":"https:\/\/wp.unil.ch\/aail\/wp-json\/wp\/v2\/pages\/993","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/wp.unil.ch\/aail\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/wp.unil.ch\/aail\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/wp.unil.ch\/aail\/wp-json\/wp\/v2\/users\/1002616"}],"replies":[{"embeddable":true,"href":"https:\/\/wp.unil.ch\/aail\/wp-json\/wp\/v2\/comments?post=993"}],"version-history":[{"count":3,"href":"https:\/\/wp.unil.ch\/aail\/wp-json\/wp\/v2\/pages\/993\/revisions"}],"predecessor-version":[{"id":1352,"href":"https:\/\/wp.unil.ch\/aail\/wp-json\/wp\/v2\/pages\/993\/revisions\/1352"}],"up":[{"embeddable":true,"href":"https:\/\/wp.unil.ch\/aail\/wp-json\/wp\/v2\/pages\/164"}],"wp:attachment":[{"href":"https:\/\/wp.unil.ch\/aail\/wp-json\/wp\/v2\/media?parent=993"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}